Goal
We are going to create a game where the player must click on a key (on the ADKeypad) that corresponds to the column on which a random LED lights up (A for the first column and E for the last). The pace at which the LED lights up gets quicker and quicker as the game goes on. You’ll learn how to…
use an ADKeypad with the micro:bit.
use functions recursively.
use while loops.
improve your finger dexterity!
Prerequisites:
Some experience with if-else statements, variables etc.
Tinkercademy package
