Content

Code For Fun Baseline Workshop

Audiences:

Students

Teachers

Duration:

10 hours

Type:

Computer Science Fundamentals

Design Thinking

Content

Code For Fun Baseline Workshop

Audiences:

Students

Teachers

Duration:

10 hours

Type:

Computer Science Fundamentals

Design Thinking

Course Overview

Our CFF 2025 Scheme of Work
Our programme is designed around the See, Think and Act framework. This is a structured approach used to enhance understanding, decision-making, and action whilst helping students develop critical thinking and problem-solving skills. We believe adoption of this framework will help spark curiosity about technology and allows students to see how technology is used in the real world, providing them confidence in using technology in work and life and to solve problems for their community. We will be using Padlet for all lessons. We believe that using Padlet in the classroom can significantly enhance student engagement, provide flexibility for different learning abilities, and support meaningful formative assessments.

Lesson Outcomes

Code for Fun for Primary Schools

The Code for Fun programme offers upper primary students 10 hours of lessons on computational thinking, coding, and introduction to emerging technologies such as Artificial Intelligence (AI).

Through the programme, students will:
- Learn about core computational thinking concepts and how it can be applied to daily life.
- Understand basic programming concepts such as debugging, events, loops, variables, functions, and conditionals.
- Develop logical thinking and problem-solving skills.
- Discover how emerging technologies such as AI are part of, and influence our daily lives.

Code for Fun for Secondary Schools

For secondary school students, Code for Fun strengthens students’ inventive thinking, design thinking and digital making skills and complements Ministry of Education (MOE)’s EdTech Masterplan 2030 and other existing technology-related curriculum.

The programme offers 10 hours of lessons which:
- Focuses on digital making and design prototyping using microcontrollers.
- Reinforces students’ digital literacy and understanding through practical project work and real-world examples.
- Includes two programming tracks for schools to choose from – block-based programming and text-based programming.

The following enhancements to the Code for Fun programme were introduced from 2023:
1. Training hardware will be delivered by a vendor and funded by IMDA and MOE HQ. Schools can also choose between a vendor delivering student training or conducting it internally.
2. Better integration with schools’ Applied Learning Programmes (ALP) via student projects involving ALP themes such as sustainability and the future of transportation.
3. Inclusion of emerging tech through hands-on project work using hardware such as AI-enabled camera.

Details

How to apply?

All MOE government and government-aided secondary schools are eligible to apply for the Code for Fun programme for secondary schools. Application instructions will be sent to all Ministry of Education (MOE) government and government-aided secondary schools between September to October annually. Schools applying for the programme should submit their application within the application period provided. For enquiries regarding Code for Fun for secondary schools, please contact us at imda_codesg@imda.gov.sg.

Tinkercademy is the education brand of Tinkertanker Pte Ltd, based in Singapore.

Looking for educational toys and kits? That's our Get Hacking Store, run by our subsidiary Tinker Class Pte Ltd.

We're a proud investor in, and collaborator with, Tinkermind, a maker-centric tech education company, because we like their name.

Sign up for our mailing list!

Teachers will receive a monthly (or so we hope) email with news & thoughts on tech education; free workshops, resources, and competitions for students; and other newsworthy messages.

For students and professionals, we'll send information about free learning resources we publish, and occasionally ask you to check out our new courses and offerings.

Get in touch!

59 Jalan Pemimpin #04-01,

L&Y Building, Singapore 577218

hello@tk.sg

© 2025 Tinkertanker Pte Ltd.

Teaching and coding in Singapore since 2006!

Tinkercademy is the education brand of Tinkertanker Pte Ltd, based in Singapore.


Looking for educational toys and kits? That's our Get Hacking Store, run by our subsidiary Tinker Class Pte Ltd.


We're a proud investor in, and collaborator with, Tinkermind, a maker-centric tech education company, because we like their name.

Sign up for our mailing list!

Teachers will receive a monthly (or so we hope) email with news & thoughts on tech education; free workshops, resources, and competitions for students; and other newsworthy messages.


For students and professionals, we'll send information about free learning resources we publish, and occasionally ask you to check out our new courses and offerings.

Get in touch!

59 Jalan Pemimpin #04-01,

L&Y Building, Singapore 577218

hello@tk.sg

© 2025 Tinkertanker Pte Ltd.

Teaching and coding in Singapore since 2006!

Tinkercademy is the education brand of Tinkertanker Pte Ltd, based in Singapore.

Looking for educational toys and kits? That's our Get Hacking Store, run by our subsidiary Tinker Class Pte Ltd.

We're a proud investor in, and collaborator with, Tinkermind, a maker-centric tech education company, because we like their name.

Sign up for our mailing list!

Teachers will receive a monthly (or so we hope) email with news & thoughts on tech education; free workshops, resources, and competitions for students; and other newsworthy messages.

For students and professionals, we'll send information about free learning resources we publish, and occasionally ask you to check out our new courses and offerings.

Get in touch!

59 Jalan Pemimpin #04-01,

L&Y Building, Singapore 577218

hello@tk.sg

© 2025 Tinkertanker Pte Ltd.

Teaching and coding in Singapore since 2006!