Level:
Age Group:
Duration:
Type:
Apply C# scripting within Unity for interactivity
Import and manage 3D models from external software
Create and use materials, textures, and shaders for visual fidelity
Add lighting and interactivity to Unity projects
Deploy visualizations across different platforms (mobile, web, VR).
This course provides a comprehensive guide to Unity game development and visualization, covering the essential setup steps, the basics of Unity engine, and practical applications across various industries. It begins with an introduction to Unity and its user interface, focusing on navigation and fundamental functionalities. As the course progresses, students will delve into world-building, character and camera controls, ProBuilder, and NavMesh, alongside C# scripting for interactive elements. Advanced modules introduce 3D prototyping, animation, digital twins, reality simulations (VR/AR/MR), and AI integration, providing hands-on practice with real-world applications. Additionally, practical exercises and assessments, such as quizzes and projects, will reinforce the learning concepts.
Content