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Set up Unity Hub, Unity Editor, and Visual Studio on Windows and Mac systems
Understand the Unity Engine’s interface, including Scene View, Game View, and toolbar functions
Navigate in Unity using panning, orbiting, and zooming features
Utilize GameObjects and the Inspector for editing properties
Apply various tools such as the Hand Tool, Move Tool, Rotate Tool, and Scale Tool in Unity projects
Implement materials, textures, shaders, lighting, and interactivity in Unity for product visualization
Create animations using keyframe animation and the Mecanim animation system
Develop digital twin applications using Unity for real-time data visualization and interaction
Utilize Unity tools for VR, AR, and MR to create immersive experiences
Integrate AI techniques and models into Unity simulations for enhanced experiences.
This course provides a detailed and practical approach to learning Unity, focusing on its applications in game development and beyond, including product design, animations, digital twins, reality simulations (VR, AR, MR), and AI integration. The course starts with setting up the necessary software and understanding the basic components of Unity, such as the interface and navigation tools. It progresses to cover 3D visualization and prototyping, utilizing various tools for materials, textures, lighting, and shaders. Key sessions include hands-on labs for creating interactive prototypes, animations, and product presentations. The course also explores digital twin development, reality simulations, and the integration of AI to create realistic and engaging simulations. Practical exercises, industry case studies, and assessments are included to reinforce learning and application of the concepts.
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